- Size:9.31 GB
- Added:2013-06-16
- Last Update:2013-06-17
DOWNLOAD
Description
Name: Black Mesa + Minerva: Metastasis (Director’s Cut)
Version: - v1.0
Mac Platform: Intel-Wineskin
Includes: K
OS version: Mac OS X 10.6.8 +
Processor type(s) & speed: Core Duo 1.83GHz
RAM minimum: 2GB
Video RAM: 128MB (256 Highly Recommended)
Link for more information: http://portingteam.com/files/file/7897-black-mesa-minerva-metastasis-directors-cut/
Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking of Valve Software’s award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source didn’t fully live up to the potential of a Source engine port of Half-Life. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. It should be noted that the project is being built from the ground up and is not a simple port of Half Life maps and models into the Source Engine. The idea is to remake the storyline used in Half Life into a new polished Source Engine version with new models, maps, soundtrack, voice acting and textures. This total conversion will not require Half-Life: Source to play - only the Source SDK Base 2007 which is available for free on Steam.
Minerva: Metastasis (Director’s Cut): Pervasive. Literary. Brutal. Experimental. MINERVA, by Adam Foster, takes you to a remote island under the control of Combine forces. Something is going on here. Your goal is to uncover what that is and destroy it. Oh, yes— and try to survive. This is the newly released 2013 edition of the famous Half Life 2: Episode One mod.
"It’s taken long enough, but via lots of nagging and prompting from fellow Valve employees I’ve finally got round to getting MINERVA, the Half-Life 2 mod which got me a job at Valve, up on to Steam. It was originally released in late 2007 to pretty much universal acclaim, but now there’s a super-fancy Director’s Cut edition with tweaked visuals, bug fixes, better puzzles and all kinds of subtle improvements. Nothing hugely new, just old stuff tidied and polished for this re-release.
Expect the usual single-player shooting and puzzles, a healthy dose of mystery and plenty of on-screen dialogue from the unseen Minerva, who guides (and insults) you on your journey through a vast Combine underground facility.
It requires Half-Life 2: Episode One as a base - but once you’ve got that, the mod adds quite a few hours of free, arguably Valve-quality gaming."
Important info:
Black Mesa mod is dependant on HL2 and Episode One…the Steam version only requires SourceSDK2007. It is the main application with all files installed into it’s wrapper. All other wrappers (HL2, HL2:Ep1, HL2:Ep2, Minerva: Metastasis (Director’s Cut)) are simply launchers that are sum linked to the Black Mesa wrapper. If the launchers are removed from the Black Mesa folder they will not function correctly. Also if the names of the launchers or the main Black_Mesa_Source folder is changed the wrappers will not launch their designated applications.
The files for this mod were directly extracted from Valve’s minerva depot.gcf. I added them to the main directory of the game and sure enough it works just fine. I also compared the standalone version from 2007 and there are definitely some improvements in the game.
The Minerva Launcher is sum linked to the Black Mesa application. Changing the name or moving it out of the folder will cause it to malfunction.
The dot bat launcher for this mod was taken from the 2007 standalone version but launches the 2013 Director’s Cut without any issues.
Half Life 2 and Half Life 2 Episode 1 are pivotal in the mod’s functionality. If you would like to reduce the size of the package the only folder that should be removed to prevent errors is the ep2 folder located in the game directory. These three game launchers are sym linked to the main Black Mesa application. If you remove or rename the launchers or the folder they will not work.
My System Specs:
- OS: Mac OS X 10.6 Snow Leopard
- CPU: Intel Core Duo
- GPU: ATI X1600
- RAM: 2 GB
- Video: 128 MB vRAM, (256 vRAM Highly Recommended)
- about 19 GB Hard Drive Space required
Known Issues:
None at all.
Installation:
Folder size is roughly 19GB, compressed onto 10GB bzip2 DMG file
Mount the bzip2 compressed disk image
Drag and drop the Black_Mesa_Source folder to your preferred gaming location
Extraction from the disk image will take longer than usual due to the high compression method used
Check out the Black Mesa Documents folder for a full Black Mesa Wiki and other interesting Black Mesa goodies to bide your time while the games extract
When extraction is complete open the folder, double click the game you wish to launch
Enjoy!
A huge thank you goes out to thedoctor45 for providing the Source bottle that makes this port run like it is a native application.
And another big thanks to FakeFactory for providing launchers for his Cinematic Mod. These launchers are used in this port to run the three HL2 games.
You can check out the doctor45’s Cider port for Black Mesa here -http://portingteam.com/files/file/7540-half-life-2-black-mesa/
Geen opmerkingen:
Een reactie posten