zondag 11 augustus 2013

Render Boost version 2.3



Size 208.37 MB


Added 2013-08-11 


Last Update 2013-08-11



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Description



  Name: Render Boost


Version: - 2.3



Mac Platform: Intel


Includes: Serial



OS version: Mac OS X 10.6.8 or later


Processor type(s) & speed: Intel CPU - 2 GHz


Video RAM: 256 MB



Link for more information: http://www.belightsoft.com/products/liveinterior/renderboost.php



*** Serial brought to you by mojado ***





Render Boost — Photorealistic 3D Rendering Plugin


The art of 3D interior and home design just reached a whole new level thanks to the new Render Boost plugin for Live Interior 3D. This advanced rendering tool allows users to export projects to photorealistic, high resolution images that look great in an online portfolio or a product presentation. Whether a professional designer or just a home improvement aficionado, RenderBoost provides solid results that are sure to impress both clients and friends.



Materials, Finishes, and Bumps


When a project is exported to Render Boost, it contains all of the materials applied in Live Interior 3D. However, Render Boost has its own set of professional, high-quality materials, finishes, and so-called bumps that give a material lifelike volume, all of which are applied just as easily as in Live Interior 3D.



HDR Lighting and Reflections


Render Boost offers complete control over ambient lighting, shadows, and reflections using customizable exterior light sources, studio lighting setups, and geographic location settings. So by tweaking the parameters you can get an accurate idea of how your interior needs to be lit and find the right task and ambient lighting solutions for your future home.



SnapShot Rendering Presets


Rendering presets for your project, called SnapShots, simplify the process of comparing different looks and styles for your interior. Once you set everything up, with just one click of the mouse, Render Boost memorizes settings for materials, lighting, background, cameras, and model sizes. So instead of exporting to an image file between each style, save multiple SnapShots and batch render them at the end while you enjoy a cup of coffee!



Custom 2D and 3D Exterior Backgrounds


Building a home on a lake? Want to see that lake in your window while designing your interior in 3D? In Render Boost, you can take any 2D image or 3D landscape and set it as a background, making the design experience more realistic than ever before.



Work Between Live Interior 3D and Render Boost


Once you export your interior to Render Boost, you still have full control over the project in Live Interior 3D. Any changes you make to materials, objects, structure, and so on can be synced to your Render Boost project without affecting the work you have already done, all by just clicking one button!



Powered by Lightworks Artisan


At the heart of Render Boost lies the Artisan rendering engine, a next generation product from Lightworks, one of the world’s leading suppliers of rendering solutions for computer animation and advanced 3D computer graphics software developers. With over 20 years on the market, Lightworks continues to provide powerful, easy-to-use solutions to moviemakers, developers, and end users.





Version 2.3 features the following enhancements:


* Added Spanish, French, German, Italian, Portuguese, Russian, Korean, Chinese (Simplified), and Japanese languages;


* Improved glossy render performance;


* Improved memory usage of Render Boost;


* Light and shadow render performance increased;


* Added links to the new Artisan website to the menu bar;


* Fixed several crashes and other usability bugs;


* Fixed the Import Archive function so that it works with archives that have had their filename changed;


* Fixed texture and light transfer from Live Interior 3D to Render Boost.




System Requirements:


* Mac OS X 10.6.8 or later, Mac OS X 10.8 Mountain Lion compatible


* Live Interior 3D Pro or Standard Edition installed (App Store versions supported)


* Intel only, 2 GHz processor


* 500 MB of free hard drive space


* 3D class Video Card with 256 MB, minimum OpenGL 1.4 (1 GB of memory, Unified Shader Model and OpenGL 2.0 support recommended)

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